Lime3DS is a project which aims to revive Citra, the most popular open-source Nintendo 3DS emulator.

It is written in C++ with portability in mind and builds are actively maintained for Windows, Linux, Android, and macOS.

If you believe you can help with this project, please lend us your talent! We're a team of passionate enthusiasts who need all the help we can get.

Lime Release v0.0.2-alpha Pre-release

What's Changed

GSP_GPU: Fix pokemon, mario & luigi games. by @Gamer64ytb in #25

Also thanks for the Lemonade Team for providing the Clear Cache workflow

Contributors

Thanks for all the support gathered throughout these last weeks and the contributions from devs, we've been able to complete our first alpha, even though it isn't much, we're happy that it is here in all of it's glory!
What's Changed

Update icons and strings by @ShyVortex in #1
Revert "Update icons and strings" by @ryzendew in #2
Fixed the licenses.txt location file in the readme by @Reelix in #3
Trying to fix linux builds by @ryzendew in #5
Audio & GPU fixes by @KyloRen97 in #4
Fixes to Actions by @Polarzincomfrio in #8
Update Discord RPC to use 'Lime' instead of 'Citra' by @BlurrySquire in #10
Update on README.md by @Polarzincomfrio in #9
Update icons (mostly) by @BlurrySquire in #11
Resize icon max size to 256x256 (hopefully fixes small icons problem) by @BlurrySquire in #12
Icon change again. by @BlurrySquire in #13
Fix problems with icons. Finish updating icons to new variant. by @BlurrySquire in #14
Updated most of the UI elements! by @BlurrySquire in #15
Fix clang by @BlurrySquire in #17
Removal of transifex.yml by @Polarzincomfrio in #18
Various build fixes for GCC and Clang by @rtiangha in #19
Upgrade to Node 20 / Changed the name of the build folders to lime instead of citra by @Polarzincomfrio in #20

https://github.com/Lime3DS/Lime3DS