The Memoria engine is an open-source community rewrite of Final Fantasy IX's engine that aims to add features, fix bugs and expand modding possibilities. It includes built-in improvements (QoL, camera, framerate, audio, controller, UI, options, cheats, shaders...), bugfixes, a mod manager/downloader and a model viewer. More info here
Note: This is not affiliated with the Memoria Project, a 2023 Proof-of-concept tribute render in Unreal Engine
Features
Main features:
Easy to use, everything optional, main settings in the launcher, the rest in Memoria.ini
Mod Manager/downloader, using individual mod folders
Widescreen (for all resolutions)
Higher framerate (60fps+)
Smooth and stabilized camera movement
Improved rendering: Anti-aliasing, texture filtering, layer edges, shaders
Triple Triad / Tetra Triad option
Better sound engine, volume control
Many, many bugfixes
UI
Font change (includes the original PSX font)
Battle speed change & Swirl skip
Turn-based mode / Simultaneous mode
Controller support with full analog movement
Battle UI layouts (includes original PSX layout)
More items displayed at once
PSX disc change screens
Model Viewer
Modding support for:
UI, backgrounds, shaders, texture, FMV modding/upscale (e.g. Moguri)
Voice acting (e.g. WIP project ECHO-S)
Translations
Expanded features for mods
Moddable game data (StreamingAssets\Data) and abilities (StreamingAssets\Scripts)
More character playable mods (e.g. Playable character pack, Tantalus...)
Import/export text/audio/textures
Optional Cheats:
Stealing 100% success
Enable/Disable vanilla cheats
Easy minigames (rope, frogs, racing...)
Excalibur II time limit removal
Cards: lower randomness, card limit raised, auto discard cards
Manual Trance
screenshots.jpg
Use
INSTALL
(Windows): Download and run Memoria.Patcher.exe
Automatically finds the game path from Windows registry (if you've launched the game once and haven't moved the install folder) (If not, launch the patcher from the game folder, or provide a custom path in command line: 'Memoria.Patcher.exe "gameDirectory"')
(Steam Deck / Linux) run this in the Konsole/terminal:
bash -c "$(curl -sL https://gist.githubusercontent.com/dotaxis/1ad1c64baa7ad9c1dabcb255ea6257ae/raw/memoria.sh)"
(Mac): The launcher has been shown to be currently only compatible with Crossover in Windows 7 32bit mode (Whiskey and 64bit give an error "mono-io-layer-error")
UPDATE
Run the latest patcher exe or use "check for updates" in the launcher
The Mod Manager will show a yellow dot if some of your mods are not up-to-date
CONFIGURE
Most crucial options and cheats are embedded in the game launcher
More in-depth configuration is available in the file Memoria.ini (in the game folder)
Features
- World map customization:
- View distance (up to 4.5x), Mist/fog distance, FOV, camera distance and more
- Look up! Use the right stick to look around, including up (can be disabled)
- Alternative flight control (swaps sticks left and right vertical axis)
- Settings:
- Auto-battle toggle [J/RT] can now be turned off
- Invert camera vertical control
- Invert flight control
- New Form party button in the menu when AllCharactersAvailable is activated, accessible in battle (via menu access)
- New cheat for Tetra master easy win
- Thicker ATB bar (feat Resinated)
- Improved analog movement (closer to the PSX version)
- Improved the controls tutorial window to be more accurate with Memoria changes (thanks faospark)
Launcher
- Full redesign with integrated mod manager
- A plethora of settings from Memoria.ini exposed, including some new settings
- Presets with three pre-made presets: Memoria default, Steam default and PSX default
- Button to save current settings as preset
- Button to copy the content of Memoria.log
- A changelog window will appear after an update or by clicking on Memoria's version.
- Button to auto-reorder mods
- Mods downloaded separately can now be installed via drag-and-drop
- Translations:
- Spanish fixed by Carú
- Brazilian-Portuguese fixed by dkPsycho
- Chinese (Simplified) fixed by imcloud
- Turkish written by sangacanga1
Modding
- Translation support improvements (right-to-left, support of arabic texts and more)
- Improved modding system and capabilities
- Voice acting: Added ForceMessageSpeed, ForceLanguage and support for Special Events for Hot and Cold and Festival of the Hunt
- Sub-mods can have conditional values based on another mod being on/off
- Mods can include a preset (Preset.ini) applied when activated (with user prompt)
Bugfixes
- Fixed some soft-locks
- Fixed manual trance broken with PSX GUI
- Fixed many gameplay issues
- Fixed music starting later in the track
- Fixed worldmap, fields and battle graphical issues
- Fixed some shader issues
Post-update
- Patch 1 (2024-11-17): Hotfix for an error when starting the game because of invalid format in Settings.ini
https://github.com/Albeoris/Memoria
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