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  1. #1
    Administrador
    Inicio
    Oct 2010
    Posts
    2.898

    Re: Street Fighter V (PS4|PC)



    FINAL SEASON V

    【Calendário de Lançamento de Conteúdos】

    ● 22 de Fevereiro de 2021
    ・DLC do Dan (Trajes de Story/Battle, cores, título especial e Fighter Profile Theme)
    ・Trajes adicionais: Nostálgico (Dan), Esportivo (Ed, Menat e Lucia) e Killer Bee (Cammy)
    ・Conteúdo Bônus: Eleven com título especial e Fighter Profile Theme
    ・Street Fighter™ V - Season 5 Special Wallpapers
    ・Fight Money: 100.000FM

    ● 19 de Abril de 2021
    ・DLC da Rose (Trajes de Story/Battle, cores, título especial e Fighter Profile Theme)
    ・Conteúdo adicional: 7 trajes, 2 títulos e 1 estágio

    ● Previsto para o Inverno de 2021
    ・DLCs de Oro e Akira (Trajes de Story/Battle, cores, título especial e Fighter Profile Theme)
    ・Conteúdo Adicional: 2 trajes e 1 estágio

    ● Previsto para a Primavera de 2021
    ・DLC do personagem a ser anunciado (Trajes de Story/Battle, cores, título especial e Fighter Profile Theme)
    ・Conteúdo adicional: 2 trajes


    Última edição por Fish; 06/04/2021 às 20:44.

  2. #9856
    Lightwarrior
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    19gb de atualização , alguém sabe do que se trata?

    Enviado de meu Moto G (5S) usando o Tapatalk

  3. #9857
    Administrador
    Inicio
    Oct 2010
    Posts
    2.898

    Re: Street Fighter V (PS4/PC/ARC)

    Citação Postado originalmente por Lightwarrior Ver Post
    19gb de atualização , alguém sabe do que se trata?

    Enviado de meu Moto G (5S) usando o Tapatalk
    Oficialmente, correção de bugs e o Pack Pro-Tour

    2/26 Update Info (Ver. 04.021)
    Following server maintenance on February 26, 2019, Street Fighter V has been updated to Version 04.021

    ■Notice to Steam Users
    Please click here for an important announcement regarding DirectInput controller settings.

    ■ DLC
    The following DLC is now available.

    -- Bundles
    Capcom Pro Tour 2019 Premier Pass
    Mech Costume Pack

    -- Stages
    Ring of Justice

    -- Additional Costumes
    Additional Costume ? CPT 2019: Kage
    Additional Costume ? CPT 2019: Sagat
    Additional Costume ? Mega Man: Ryu
    Additional Costume ? Roll: Sakura

    ■Fighting Chance
    -- Get Zangief's "The Gief" Additional Costume through " Masked Fighter," now underway in Fighting Chance.
    -- The seasonal "Stylish Car"version has been added to Dojo Fortune.

    ■Battle-Related Bug Fixes

    -- System
    ・When a character with little or no life remaining performs a move with armor, and the opponent character performs a V-Reversal that hits, it would KO the character. This phenomenon has been fixed.


    -- Ryu
    ・ While V-Trigger I Denjin Renki is active, Ryu's S.MP had a bigger collision box than it did normally. This bug has been fixed to give it the regular S.MP collision box.


    -- Cammy
    ・ In the Ver 4.000 adjustments, the distance Cammy travels for her backwards recovery became longer than normal, so this has been unified to other recovery distances.

    ・ During V-Trigger II, if Cammy tried to cancel into the special move version of Delta Step from S.FP, the following 2 bugs occurred.

    1. At a certain timing, Delta Ambush would come out even if the command for Delta Step was input
    2. The cancel timing window for Delta Step was 1F longer than that of Delta Ambush.

    These bugs have been fixed, so S.FP can be canceled into normally.


    -- Mika
    ・ If EX Shooting Peach was blocked, and the opponent performed a counter-attack at the fastest timing, Mika was at a distance farther than she'd been since Ver. 3.110. As this meant that certain counter-attack combos that used to work in the past would no longer connect, we fixed Mika's separation distance after a blocked EX Shooting Peach to be the same as before.

    ・ Fixed a bug where, if Mika performed her V-Trigger I Nadeshiko (Above/Front/Behind, non-delayed version) and immediately after the opponent hit her with a V-Reversal, Nadeshiko's behavior would be different from the norm.


    -- Laura
    ・ If EX Bolt Charge was blocked, and the opponent performed a counter-attack at the fastest timing, Laura was at a distance farther than she'd been since Ver. 3.110. As this meant that certain counter-attack combos that used to work in the past would no longer connect, we fixed Laura's separation distance after a blocked EX Bolt Charge to be the same as before.


    -- Akuma
    ・ Fixed a bug where, if Akuma performed Goshoryuken while his V-Trigger I Dohatsu Shoten was active, and it missed or was blocked, during the recovery on the ground only, the adjustment where moves that are completely invincible from 1F would be subject to 1.2x the damage on hit had not been applied.

    - Kolin
    ・ She could not perform her CA Frost Tower canceled from S.LP or C.LP (excluding when she was in V-Trigger II Absolute Zero). Fixed so that she can cancel into Frost Tower from S.LP or C.LP in all of her states.

    -- Blanka
    ? Fixed the phenomenon where, if Surprise Forward or Surprise Back were input immediately after performing the command for his CA Dynamic Rolling, Blanka would still be able to move freely during the screen freeze.


    -- Falke
    ・ Fixed a bug where, during Psycho Kanonen, she would have throw invincibility from 8F until the end of the move duration.
    https://game.capcom.com/cfn/sfv/systemfault/132710

  4. #9858
    Lightwarrior
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    Citação Postado originalmente por Fish Ver Post
    Oficialmente, correção de bugs e o Pack Pro-Tour


    https://game.capcom.com/cfn/sfv/systemfault/132710
    Obrigado [emoji106]

    Enviado de meu Moto G (5S) usando o Tapatalk

  5. #9859
    LeonX
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    Atualizei o post principal com a arte do Shinkiro

  6. #9860
    Zappa
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)


  7. #9861
    lucagil
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    Citação Postado originalmente por LeonX Ver Post
    Atualizei o post principal com a arte do Shinkiro
    Quando vi pensei que sairia um Dlc do Gesse, mas e o Cody na arte.

  8. #9862
    voltran
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    Jogo anda tão morto que não tem mais ninguem comentando o Final Round 2019 aqui?

  9. #9863
    Administrador
    Inicio
    Oct 2010
    Posts
    2.898

    Re: Street Fighter V (PS4/PC/ARC)

    Citação Postado originalmente por voltran Ver Post
    Jogo anda tão morto que não tem mais ninguem comentando o Final Round 2019 aqui?
    Sim, o jogo e o forum.

  10. #9864
    guiltygear
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    Se querem que comentem, tem que iniciarem uma primeiro. Problema resolvido.

  11. #9865
    Zappa
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    Não anunciaram nem roupa nova da Chun-li

  12. #9866
    Super Moderador
    Inicio
    Jul 2010
    Posts
    108

    Re: Street Fighter V (PS4/PC/ARC)

    Fiquei acordado até tarde esperando anúncios....

  13. #9867
    Rugal Berstein
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    Bem que o X-Kira podia falar pra gente se sabe o rooster da 4º temporada ou se o jogo já era.

  14. #9868
    guiltygear
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    O jogo já era. Quem comprou já o fez, e quem ficou fingindo que ia comprar por ter tal personagem não o fez.

  15. #9869
    Hosenka_No_Kikosho
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)


  16. #9870
    West
    Visitante

    Re: Street Fighter V (PS4/PC/ARC)

    Espero que tenha mais coisas mesmo.

    Apesar dos pesares, me divirto muito jogando SFV.

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